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    WizARds - Brumhack 2017

    WizARds - Brumhack 2017

    Category
    Hackathon
    Published
    2017

    WizARds

    Pun very much intended. WizARds is an AR card game created at Brumhack in 2017.

    Players would print a deck of cards, which would then anchor 3D characters and clickable attack actions in augmented reality, displayed on a monitor for that real E-sports vibe.

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    🤷 Why I Made It

    AR was just recently starting to take off, while primarily in industrial fields, as a gamedev at heart I wanted to work a small interactive demo to relive the dreams of my 13-year-old self playing YuGiOh/Pokémon (though I never really knew what I was doing with Pokémon... did anyone?)

    ⚙️ How I Made It

    • AR supported by Vuforia's SDK which worked by uploading images to the cloud to act as labelled triggers. (though, these days I'd opt for an ARCore/ARKit implementation)
    • Based on Unity's engine, super easy to implement game logic/systems such as rigging and word-space UI.
    • 3 awesome teammates ❤️

    ⚔️ Challenges

    ‣
    Tracking Consistancy
    ‣
    Player Definition

    📕 What I Learned

    • Image complexity plays a significant role in creating a smooth experience with image tracking. This learning has been reinforced multiple times over across other projects!
    • Learning and implementing an AR Framework in 24 hours is very hectic but very fun

    👉 Check it Out!

    Yeah... I don't have the repo to this anymore :( sorry! But I hope you enjoy the gif! Here's a pic of us presenting though:

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    👀 And us winning (ft. sick Microsoft hoodie),

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