Category
Hackathon
Published
2017
WizARds
Pun very much intended. WizARds is an AR card game created at Brumhack in 2017.
Players would print a deck of cards, which would then anchor 3D characters and clickable attack actions in augmented reality, displayed on a monitor for that real E-sports vibe.
🤷 Why I Made It
AR was just recently starting to take off, while primarily in industrial fields, as a gamedev at heart I wanted to work a small interactive demo to relive the dreams of my 13-year-old self playing YuGiOh/Pokémon (though I never really knew what I was doing with Pokémon... did anyone?)
⚙️ How I Made It
- AR supported by Vuforia's SDK which worked by uploading images to the cloud to act as labelled triggers. (though, these days I'd opt for an ARCore/ARKit implementation)
- Based on Unity's engine, super easy to implement game logic/systems such as rigging and word-space UI.
- 3 awesome teammates ❤️
⚔️ Challenges
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📕 What I Learned
- Image complexity plays a significant role in creating a smooth experience with image tracking. This learning has been reinforced multiple times over across other projects!
- Learning and implementing an AR Framework in 24 hours is very hectic but very fun
👉 Check it Out!
Yeah... I don't have the repo to this anymore :( sorry! But I hope you enjoy the gif! Here's a pic of us presenting though:
👀 And us winning (ft. sick Microsoft hoodie),